HugMatch is an award-winning (Core77, Adobe Design, Maker Faire) play studio that creates iconic characters, innovative apps, and fun toys for kids.
Chloe Koo is an Interaction Designer who is based in New York. As a designer, she desires to design things that are emotionally rich and grounded in meaning. She loves to devise new designs that involve both new technologies and innovations.
Hyeonwoo Kim is a Unity programmer who likes to play and make games. He hopes games will bring more people together regardless of race, color, or gender. So, he uses the latest technologies to create an even more cool and meaningful HugMatch app.
Olivia is a current graduate student at Teachers College studying art education. As an aspiring educator and an education specialist at HugMatch, she hopes to learn how visual language can share all kinds of stories and serve as an alternative tool to overcome challenges in language processing, understanding meaning, and emotions.
Gabriel’s role at HugMatch is to build investor relations and manage all external communications as the head of Public Affairs. His greatest desire is to see HugMatch touch the lives of children worldwide and change perceptions on the words ‘disability’ and ‘handicap.’ To him, these words mean brilliant, special, and unique.
While working in the fashion industry, Deborah studies UI/UX design with a fully committed interest. Deborah’s vision is to help the world solve problems and help the users of products and technology discover happiness in their experiences. She sees the designs in HugMatch as the hope, change, and innovation for children.
Hanah Choi is a User Experience Design leader who brings over a decade of experience in the field. Guided by her passion and craft, she is a strong advocate for user needs.
Yuna is a game developer who enjoys learning about game development technology trends. She believes that immersive gaming experiences can bring happiness to many people. So, she hopes to create the HugMatch app, allowing children to enjoy games without any barriers.